Monday, June 4, 2012
0 Manual book canon 60d
0 Sony Ericsson Aino U10 Manual User Manual
Sunday, June 3, 2012
0 A rough guide for scientific computing on the PlayStation 3
As much as the Sony PlayStation 3 (PS3) has a number of interesting features, the heart is what is going on the CELL processor. Cell, a shorthand for CELL broadband engine architecture, also abbreviated as cell architecture or CBEA, is a microprocessor, which together by the Alliance of Sony, Toshiba and IBM, known as STI developed.
The work began about 400 engineers involved in the year 2000 on the STI Design Center in Austin, Texas, and more than four years and consumes almost half a billion dollars. The original goal was to desktop systems, at the time of the completion of design, an order of magnitude, to exceed power consumption and chip area by a dramatic increase in performance per unit. A quantum leap in performance would by abandoning the outdated architecture model performance based on where mechanisms such as cache hierarchies and speculative execution, brought at that time decreasing performance gains to be achieved. Instead, the new architecture on a heterogeneous multi-core design with highly efficient data processing would will leave the heart. Its architecture would be features such as address translation, taken away from costly and inefficient instructions reorder, rename and branch register prediction. Instead she would be given powerful short vector SIMD capabilities and a massive register file. Cache hierarchies would be replaced by small and fast local memories and high-performance DMA engine. This design approach led performance a 200 million transistors chip, which delivers today hardly accessible through its billion transistor of countries Terparts and is $600 of the wide IT community available in a really commercially available manner on a video game console.
0 The beginner's Guide to homebrew on the Sony PSP
Homebrew software is software for use on the PSP by written
independent developers and is distributed not on regular UMDs. There are hundreds
Thousands of games, utilities, applications, vulnerabilities, and more are available to free-
all you have to do is to download it. It is not piracy, but it applications are
out there, that do this kind of stuff that sucks, because there is the hard-working
Homebrew developers a bad name, even if they write not the applications the
Promotion of piracy.
There are many different firmware versions are, as Sony continue to
to update the PSP. To homebrew on the PSP do, must you probably a
Launcher. Rockets lead the homebrew applications from the memory stick. You will be
probably want to you a higher capacity memory one stick once in homebrew, how are
Download many games and utilities and they will quickly fill the 32 megabyte unit
That comes with the PSP value pack.
You can find many homebrew downloads in the hacking the PSP homebrew
Software library. Of course you must perform not only homebrew - you write
your own. Homebrew software development is not treated in this tutorial. I do
However, they explain in detail in my book, the PSP hacking.
0 MA-3300HD HDTV Digital Master Switcher
MA-3300HD HDTV master switcher provides high performance and operability to adopt embedded audio SDI aimed digital broadcasting. This switcher has 16 inputs, 2 program output, 1 preset output, and 4 down stream keyers.
Features
? Designed for embedded audio SDI (8 channel in audio)
? 16×5 Matrix Module
Program and Preset Line (Breakaway of video and audio)
Aux Line for Monitoring
? Maximum 4 DSKs of Self and External Key
Luminance and Linear Key
Boarder Effect
Clip and Gain Control
? Transition Effect of CUT, FF, CF, FC and Mix
? Internal Source Generator of Black and Silence for Program and Preset Line
? Relay Bypass for PGM1 Out from BASE2 In (for Emergency Matrix)
? Redundant Power Supply
? Monitoring
The status of each card can be monitored via SNMP. Condition of the video, audio and reference signals can be also monitored.
? Option
APS (Automatic Program Control System)
AES/EBU Digital Audio Matrix
Audio Level Meter
Clean Output
APS (Automatic Program Control System
Automatic program control and data management by operating personal computer are available. It can play back the peripheral equipment of VTR, Video Server and Character Generator automatically in accordance with program schedule data.
Feature
• More than 1,000 event data per week can be stored.
• Basic language is English and several foreign language can be displayed for Title and comment.
Ex. Japanese, Chinese, Spanish, French, etc
• Several kind of VTR and Server can be control by serial interface.
Ex. Sony, Panasonic, Thomson, etc
Get pdf dwnload MA-3300HD HDTV Digital Master Switcher
0 One Transistor Enables Clean HDTV and NTSC Video Sync Separation
The growing popularity and availability of HDTV is creating a small revolution in the video industry. New video systems must be capable of handling the standard NTSC (National Television System Committee) composite signal as well as high definition signals. Since low cost and low power concerns drive system designers to find the simplest solutions, this article describes a one transistor network that enables a single video sync separator to operate for both HDTV and NTSC systems.
In the sample NTSC signal shown in Figure 1, the color burst and color subcarriers are identified. A “slice level” is drawn half-way down the drop for horizontal synchronization. Variations in color burst or dark blues within the subcarrier can dip below the slice level, causing false sync pulses in addition to the 15kHz horizontal sync signal. With HD (High Definition) signals (Figure 2), the color information is carried separately, so there is no color burst or subcarrier to cause false sync pulses. However, note that the horizontal sync pulse is shorter and higher frequency (20kHz).
It is advantageous if a single sync separator will operate with both HD and NTSC signals. Since false triggers can occur with NTSC signals, a filter can be added in the sync separator path to reduce the height of the color burst and subcarrier signals. This filter cannot be included during HD detection, though, since its shorter sync pulse would also be attenuated, causing missed triggers.
The ISL59885 is a sync separator which features both HD and NTSC detection. An output, labeled HD, is provided which responds to the type of input – high for NTSC and low for HD. This external pin can be used to insert a low-pass filter into the sync separator path preventing false sync pulses in composite video. The circuit is shown in Figure 3. When composite signal (NTSC/PAL) is detected, the filter is enabled by applying a logic high to the base of the transistor. When component signal (HD) is detected, the filter is disabled by having the HD pin at a logic low state. Although the transistor is disabled during HD, a low pass filter is still present to filter out any noise present at the input.
Download pdf One Transistor Enables Clean HDTV and NTSC Video Sync Separation
0 Using FPGA-Based Channel Bonding for HDTV Over DSL
On an almost daily basis, new video or voice applications push the bandwidth requirements for DSL networks, while telecom carriers in the U.S. and worldwide are targeting delivery of digital and high-definition television (HDTV) to consumers. To achieve delivery of such services without deploying new fiber everywhere, carriers must leverage existing copper deployments already in the ground.
Most DSL lines offer enough capacity for delivering standard-definition television (SDTV). Most programs are available from streaming servers at bitrates of about 750 kbps, with some programs providing a 1.5 Mbps bitrate. However, to allow high-quality HDTV streaming and multiple channels simultaneously, a home must have a bandwidth of at least 16 Mbps. Although newer DSL generations of ADSL2 and VDSL can offer these speeds, they cannot offer high speed over a sufficiently longer distance on a typical DSL line. Therefore, HDTV programs can be delivered only to households close to the DSLAM. Those located further away can only receive lower quality SDTV programming.
To ensure that DSL remains the preferred choice for end users, service providers are looking for new ways to improve the performance of DSL networks. While VDSL and ADSL2 provide better performance, the distance limitations are difficult to overcome. Another scenario is to bring the DSLAMs closer to the end users, but the costs involved with installing new equipment in the network are often prohibitive.
Channel Bonding in DSLAMs and DSL Modems
DSL channel bonding provides the ideal mix of features: higher bandwidth to all users and the ability to extend the distance that can be reached at a certain bandwidth. Instead of using a single copper pair, DSL bonding distributes traffic over a bundle of copper pairs. To achieve an effective bandwidth of 12 Mbps, three DSL lines of 4 Mbps are bundled, with a channel bonding processor at each end of the lines. In most copper networks, subscribers are already connected via several wires, so no new cables need be installed to provide channel bonding service, as shown in Figure 1.
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0 Digital Terrestrial Broadcasting in HDTV
The core of the digital terrestrial broadcasting, as well as satellite digital which started in December, 2000, is Hi-Vision. An HDTV image has five times more visual information than a conventional television picture, and 1,125 scanning lines in HDTV system give pictures their detailed realism. Also, a wide-screen format with a 16:9 aspect ratio provides a powerful viewing experience. HDTV also provides CD-quality sound and 5.1 surround sound broadcasting, which is capable of reproducing sounds with a realistic feeling of depth that gives listeners a heightened sense of involvement by using six-channel speaker system. NHK has delivered spectacular images from the Space Shuttle, the depth of the ocean, and the Antarctica. Almost 90% of NHK’s main channel (Digital General TV) is broadcast in HDTV.
Data broadcasting
Data broadcasting gives viewers access to information whenever they need it by simply pressing a remote control button. Viewers can request and withdraw detailed information in such emergency situations as earthquakes and severe storms, as well as program related data, local weather forecasts, and sports results. This function will enhance detailed information services.
Interactive services
Interactive functions allow viewers to actively participate in TV programs from their living room. One can join a quiz show as a competitor and join a contest as a juror by submitting the answers and opinions through the television screen. NHK’s most popular music program, “Red & White Year-end Song Festival” (to be aired on 31 December) will invite audience to screen the songs as the jurors.
Multi-channel services
Digital broadcasting has the bandwidth capacity to broadcast up to three different standard-definition programs on one single channel. For example, it is possible to air a children’s animation program, a language learning program, and a cooking program all at the same time on NHK Educational TV channel.
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0 HDTV and Mobile TV: post Digital Switchover
In May 2006, we produced a discussion paper examining the future market demand and technical opportunities for digital terrestrial broadcasting. We proposed the adoption of new technologies – the MPEG4 video coding standard and a new broadcasting standard, now called DVB-T2 – that would enable the existing UHF spectrum to be used much more efficiently to carry both HDTV and mobile broadcast services alongside existing Freeview services once UK analogue TV broadcasting ends in 2012.
That paper contributed to a UK and an international dialogue that has led to the recent publication of proposals from Ofcom and the public service broadcasters to introduce terrestrial HDTV services in the UK, based on the new DVB-T2 standard. Ofcom has also indicated that it plans to auction off 14 of the UHF channels currently used for analogue broadcasting, leaving 32 channels to carry 6 digital TV multiplexes (networks).
Last autumn the authors of the original paper came together again to build on the progress made over the previous 18 months and to develop their earlier proposals taking into account the full potential for digital terrestrial broadcasting in the UK. This paper makes a set of radical proposals that build on current plans. If adopted over the next several years, these would enable the UK to retain its world leadership in digital terrestrial broadcasting bringing significant incremental benefits to every stakeholder – consumers, manufacturers, broadcasters and media companies, network operators, regulators, and the Government.
Proposals – For Discussion
We take as a working assumption that digital switchover will be completed by 2012 and that Ofcom’s proposals for the sixth multiplex will eventually go ahead, offering HDTV services using MPEG4 and DVB-T2. We believe these steps are not sufficient to meet consumers’ or industry’s needs. (It should also be noted that a separate proposal to introduce terrestrial HDTV using DVB-T and MPEG4 has been made.)
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0 SDTV Lens on HDTV Camera: To Be or Not to Be?
The essential distinction between SDTV and HDTV is bound up in the core issue of the term “high definition”. It implies that HDTV is distinguished from traditional video primarily by more “definition” – thus producing much higher picture sharpness. Thus, any discourse on mixing SDTV products with HDTV products needs to be closely examined from the viewpoint of its impact on the “high definition” aspect of the final imagery. Unlike the digital cameras and recorders that make up contemporary digital imaging systems, the lens is a totally analog technology. It is a very physical technology, in the fullest sense of the word. The lens is also dynamic— in terms of the substantial degree of control it can exercise over the object image that it presents to the camera image sensors.
Those variations in light level, focus, and focal range offered by the lens come with some technical penalties. As this paper is intended to examine “definition” the focus will be on the behavior of lens resolution. It is useful to establish some metrics in optical terms, for picture “definition”. Audio and video systems (such as a television camera) are described by considerations of bandwidth and the specific system responses over the frequency ranges encompassed within their respective bandwidths. A similar approach can describe the resolution performance of a lens.
OPTICAL BANDWIDTH
Lens Contrast and Resolution are inextricably intertwined. A series of closely spaced alternating black and white lines are visually distinguished by their relative contrast to each other. As their thickness and spacing are progressively reduced our human visual system is tasked to distinguish between these alternating lines. At some point we fail to do so and they blur into a gray patch. The same thing occurs as the test chart object scene passes through a lens. As the alternating lines increase in spatial frequency their optical representation by the lens will exhibit a progressive roll-off as simplistically illustrated in
Figure 1. In other words, the contrast reproduction capability of the lens is modulated as a function of the fineness of detail of the alternating black and white lines. This particular representation of the lens output is technically termed the Modulation Transfer Function – or MTF. The horizontal axis represents the spatial frequency (increasingly fine detail from left to right) in Line-pairs per millimeter (Lp/mm). The vertical axis is the contrast (amplitude of black to white) of the optical image output of the lens.
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0 HDTV: The Engineering History
“The world is moving towards High Definition Television [HDTV]” “Don’t buy a regular TV now, they are going to be better in every way when HDTV comes into market”. Some of the many phrases dropped by people who are loosely following the HDTV effort. When asked, “How do you know?”, these people confidently responded with, “Because technology is just going to get better and better.” Though HDTV is revolutionizing the world, and the technology is getting better, very little thought is put into the effort done by engineers in the leading companies. People expect television to constantly improve, but these improvements do not occur on their own. Rather, they arise from many different factors, such as nationalistic politicians who push American companies to develop HDTV, the computer industry pushing for a digital television, or engineers inventing new ideas.
In Inventing Accuracy, Donald Mackenzie clearly describes a false perception people have regarding improvements in technology, a notion he refers to as a natural trajectory. Through a chronology of the history of nuclear missile guidance, he defines such a trajectory as “a direction of technical development that is simply natural, not created by social interests but corresponding to the inherent possibilities of the technology (pg 167). However, in the context of military guidance, he comes to the conclusion that these things can’t really exist. All trajectories need to be helped along by technical, social, and political pressures. Nothing happens by itself.
Even so, people still believe technologies advance because it is natural phenomenon. Moore’s Law is a prediction that the pace of microchip technology change is such that the amount of data storage that a microchip can hold doubles every year or at least every 18 months. Intel’s 8080 in 1975 had 4500 transistors. In 1995, when Intel introduced the Pentium Pro, it had 5.5 million transistors. However it did not occur because it was on a predestined plan to do so, but rather engineers in Santa Clara working hard to compete with other companies. If no other company that creating chips existed, Intel would most likely be just as happy to fire all its engineers and sell their chips at high prices.
HDTV is no different. This paper strives to analyze HDTV as the product of technological trajectories similar to the way Mackenzie did for nuclear missile guidance. To look under the mask of the natural trajectory and present HDTV as a true product of its surroundings, a manifestation of corporate interests, technical desires, and government goals. This paper also will show that HDTV is not really the natural way of the world, but one method that has been contrived through the involvement of lots of different parties, and done so successfully enough to convince the nation that it’s a natural thing that should be expected and accepted by society as a great technological advancement.
Download pdf HDTV: The Engineering History
0 HDTV Standards and Practices for Digital Broadcasting
This eduGuide is intended for the video professional that is starting to become involved with designing, specifying, operating or maintaining digital video broadcast and distribution systems for HDTV. For over 50 years our industry has used television technology of a primarily analog nature. True, some digital technology has been used in broadcast facilities for standard definition or NTSC and PAL systems, but its deployment has been limited and ultimately converted back to an analog signal for distribution and broadcast.
Today, HDTV is the first broadcast technology designed to be exclusively digital from image capture to display on the consumer’s TV set. Many different technologies are used where the video, and audio, undergoes many transformations from start to finish. This eduGuide will help you to understand the chain of technologies used, the industry standards behind them, for both copper and fiber optic distribution, and the practices video professionals are developing for the new world of HDTV.
The Role of Technical Standards
The broadcast industry, unlike the A/V and computer industries, has historically been a proponent and practitioner of technical standards for video and audio processing and distribution. The reason is simple: interoperability. The broadcaster, and those in related professional video industries, need to be able to select the best equipment for the task at hand. Since all the equipment in a distribution or edit suite will need to process the same video and audio, there is a need to define and adhere to interface standards between the various pieces of equipment.
There are several technical standards organizations in the world that develop and promote these standards but perhaps the most noted is SMPTE. The Society of Motion Picture and Television Engineers (SMPTE) has membership and participation from individuals, broadcasters and equipment manufacturers from around the world. The expertise and experience brought to bear by this group creates a forum for developing very powerful and lasting standards.
The buyer and user of broadcast equipment is the ultimate beneficiary of this process. He can be assured that products compliant with a particular set of standards will allow video and audio signals to be communicated between them in a recognizable way without requiring additional processing or interfacing. The benefit to the user is lower design and operational costs and a wider selection of equipment to choose from for a particular application without being locked in to any one equipment manufacturer employing proprietary interfaces and protocols.
Download pdf HDTV Standards and Practices for Digital Broadcasting
0 Model D9887 HDTV Modular Receiver
The Model D9887 HDTV Modular Receiver is designed to receive broadcasts using MPEG-2 4:2:0 or MPEG-4 AVC* 4:2:0 digital compression technology. It is ideally suited for decoding digitally compressed signals for primary distribution and contribution applications. With modular inputs and outputs, the D9887 receiver can be configured to suit the specific needs of your application. An optional IP input and output interface is available for IPTV applications.
Secured Broadcast Reception
Availability of optional BISS conditional access (CA) with modes 1 and E help provide protected distribution of video, audio and/or data broadcasts to multiple locations. Contact Scientific Atlanta for availability of BISS for your configuration.
Key Features
• Single or dual decoder configuration
• Choice of MPEG-2/DVB 4:2:0 or MPEG-4 AVC 4:2:0 video decoding
• HDTV support for 1080i @ 25, 29.97, 30 fps, 720p @ 50, 59.94, 60 fps and 480p @ 59.94 fps
• SD support for 480i @ 29.95 fps and 576i @ 25 fps
• 1-81 Mbps decodable video bit rate dependent on video decoder option
• 1-160 Mbps transport data rate dependant on selected input options
• Video resolution interpolation (letter box, cropped or anamorphic)
• Configured and controlled via front panel LCD
• Two analog stereo outputs per program
• SNMP control and monitoring
• ROSA® Network Management (NMS) support
• Web-based management (10/100 BaseT)
Get pdf download Model D9887 HDTV Modular Receiver
0 Guide To Tree Sketching
clare Walker Leslie’s Guide to Sketching Trees Student Nature Journal Lessons For Hope™ Introduction This journal will help you to draw trees. You will find directions for drawing blind and modified contours, and deciduous and evergreen trees (see glossary for definitions). For each type of tree there is a corresponding blank page that can be used as a template for your drawings. When choosing a location for the activity, it will be helpful to find a tree far enough away
from you to see the entire silhouette. Try to be as accurate as possible, and remember to observe, create and have fun! If at any time the type of drawing exercise seems too hard or confusing, feel free to copy Clare’s drawings. Remember, this is how the masters learn to draw! Blind Contour Exercise Clare’s Tree Student’s Tree Tre with leaves Tre with no leaves 1 Source: Jacqueline Little Blind Contour of Tree Date: Location: Weather: Temperature: Sunrise/Sunset: Moon Phase: Habitat Conditions: ?Blind contours are drawn using one continuous line, without ever looking at your paper. ?Don’t peek until you are through the whole tree- leaves, branches, etc. ?Use scrap paper for additional drawings. Modified Contour of Tree ?Modified contours are drawn using one continuous line, but you are allowed to look at your paper. ?These exercises are for SEEING trees, not for making ‘Good drawings!’ Share your drawings with each other and laugh. But also look for how well you have described your tree! 2 The Basics Tree Silhouette Trees come in different shapes. Note the basic shape of the tree crown and forking of the branches. Drawing Tree Limbs Branches grow out from the trunk, getting thinner and…
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0 How to draw a diagram Andrew Rice
All sets: same mean for x and y, same cross-correlation, same linear regression line Graphics reveal the details of your data Graphics reveal the details of your data The outlier is not visible in either of the single variable distributions Summarize many dimensions of data Napoleon’s Army: size, route and outside temperature against time 3D effects distort your data Edward Tufte, “The Visual Display of Quantitative Information”, Graphics Press 1983 3D effects distort your data Consider the “Lie Factor” Area of a circle: perceived = actual(0.8±0.3) Lie Factor = perceived sizeactual size Consider the “Lie Factor” BBC News Consider the “Lie Factor” Duty is actually more than 50% of the total cost Consider the data density Taken from: Edward Tufte, “The Visual Display of Quantitative Information”, Graphics Press 1983 Original graph: Executive Office of the President, Office of Management
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0 How to get a resume writing that really strengthen
How to get a resume writing that really strengthen your BUSINESS and save time and DEODORANT in an INTERVIEW by Colleen Aylward 1 PORTRÄTIERT. How many pages are suitable for a resume? Unilateral is a thing of the past. And now, that I have said this, everything that you put employers please resume your teeth a valium and read. First of all, length is really irrelevant when compared to the content. Put yourself in the shoes of hiring manager
for a moment, and I'll explain why. The hiring authority views must choose again dozens or even hundreds of paper to an initial list of candidates that can be qualified. Give him a break! And not by one a few words, but more meat. If you synopsize run these risks: • assume the reader will read between the lines and come up with the correct evaluation of what you can do or will do. As a recruiter, I get very frustrated. I can not say, if you are lazy, modest, or have no idea why you want to hire someone. • Assume the reader knows the size and structure, the product or service and the marketplace from your current employer. • Assume the reader will be impressed of your titles and know, where you fit in the hierarchy of responsibility in your business structure. • That you assume that vague business platitudes with "Art cover every possible job opening" and will therefore limit your chances of not. • Apply the reader is in business with his own time and imagination to try to find out what could be your potential
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0 Beginning Adobe Photoshop CS2
Start by knowing the pixel-based environment of Photoshop, sources of images and the Photoshop workspace. Next, you will need to learn how to create a new image in Photoshop, select the entire image and give an example to show the difference between a pixel image and a vector image. You'll learn how to capture, crop and transform an image on the screen.
Introduction to Adobe Photoshop CS2
Welcome to Adobe Photoshop CS2 to go! Adobe Photoshop is the image editing program of industry standards. It is a powerful program with many features for a wide range of users including photographers, illustrators, graphic designers, artists, scientists and many other professionals. In this course you will learn general knowledge of fundamentals of program and image editing. You will be introduced to concepts, methods and basic operation of Photoshop, such as:
Vector and bitmap images
Workspace of Photoshop and basic operation
Introduction to selections for image editing
Introduction to layers
Introduction to color
0 How to write a killer resume (for software engineers)
How to a killer resume (for software engineers) by Niniane Wang, May 2005 work in recent years to write engineer for Google (and previously a dev lead at Microsoft), like a software I hundreds of resumes, the decision about whether the interview process to continue to have shown. Some applications were not from a good impression, and others. Increasingly, friends and family their CVS ask me for suggestions to improve, so I made up a list
most frequent pitfalls I've seen, and how to avoid them: 1. technical details of your work include: programming language, your individual contribution, measurement data. Sometimes I see job descriptions, the a single line, such as contain: b. worked with a team of 3 on an E-mail plug-in. The message screener reads your resume with the mentality of assessing 1. how difficult was this work, 2. as is relevant to their own company, so you need to just to be. A better way to write this is: born an Outlook E-mail plugin that performs automatic backups is implemented in C++. The product was together with two other team members who wrote the backup storage server delivered 300,000 customers. 2. Dilute the details of impressive with inconspicuous. If you write too much fluff, it will pull your resume the overall quality down. You don't need to say "The task was completed in time and met the specifications." The reader assumes this, and to write, as if it were a performance a performance not weakens your resume. Free sample resume use cover letter & resume tips from Monster & get the job you want!
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0 Introduction to Flash CS3
Before you begin, it is important to know the difference between a Flash authoring file (. FLA) and a Shockwave Flash file (.swf). When you start working in Flash, you will work in a document. Fla. However, in order to display your latest work in Flash Player, you will need to "publish" the file as a. swf. (To do this, see step VI of this document). * If you do not have Flash Player installed on your computer, get a free download here: http://www.adobe.com/. Select "Get Adobe Flash Player".
I. TO GET STARTED:
or to start a new Flash file, go to File New > (+ N).
or select the default option "FlashFile (ActionScript 3.0)" and click OK.
or you should now see the instrument panel, timeline and "Stadium".
II. MODIFY THE DOCUMENT:
or to create settings for the new Flash document, go to Edit document > (+ J).
or enter a title and a description (i.e., "My Flash Movie").
or choose a background color for the drop-down box.
and then decide if you want to change the "Frame rate" by default (12 fps). * Note that "fps" stands for "frames per second" so the higher the number, the faster playback speed.
or click OK. You should now see your "stage", reflecting the background color you've chosen.
0 How to generate a PDF File &
HOW TO GENERATE A PDF FILE
1. open the file that you want to trace in Adobe Photoshop.
2. choose File-Save as from the menu.
3. the Save as dialog box appears. This box allows you to assign to the file, change the file format and location.
4. to change the file format to PDF, click format. Click the drop-down menu, Photoshop PDF.
5. Since the aim is for the PDF output, it is better to have a flat image. To make a flat image, select as a copy and uncheck layers.
6. press save.
7. a window will appear in Adobe Photoshop. Click OK.
8. the save Adobe PDF dialog box will appear.
9. The left panel allows editing of PDF. Since the intent is for the PDF output, it is better to have the sizes of files smaller than 10 MB. To change the file size click compression.
10. under options to modify the bicubic Downsampling 150 pixels by 150 pixels/inch/inch.
11. to save the PDF file, press save PDF.
0 Create quality PDF documents to LaTeX
Dedicated to the how to create a high-quality, interactive pdf documents using the LaTeX of this article. TEX and LATEX idealauthoring tool is for the individual to write a technical article. This article contains LaTeX users primarily, people prefer pure TEX also can extract more from this article. I prefer myself, AMS TEX; also even if it isn't, deny the utility of the power, convenience and LaTeX.
Go what element best www attractive documents beyond the question of the content of the document (content has been of paramount importance )? Print page layouts, document not viewable via the Internet is, need to eye a comfortable 10-minute long period; therefore, good for page layout selection is certainly important.
Especially important is a traditionalway color highlights reader's attention. The way we... About please.
0 Batch Processing and clipping action script (Advanced Photoshop technique)
Batch cropping allows the user to crop from any number of images in a folder in an automated manner using "actions" feature found in the full version of Photoshop scripting. This is called Automation, and in this case, Batch processing. Automation uses a set of user-defined actions to perform a series of tasks automatically. For example, when the slides are scanned in bulk, often have a thick black border around the image. Using Batch cropping might remove these borders from a folder full of images with just a few clicks, instead of manually cropping out the black border from each slide.
The following steps demonstrate how to use scripting actions for batch culture. Before you begin working with Photoshop, you need to make the folders of files scanned. You should organize your scanned images into 2 folders: vertical and horizontal, so you can preserve the vertical or horizontal orientation of the images without distorting them.
1. In Photoshop, click "Window" on the menu bar and make sure that you select "History".
a. under the history menu, select actions tab.
b. know the size in inches or pixels are intended for final images before you start. Remember that you are not just getting rid of the black background of the scanned image. There are also optimizing by changing the size and resolution of the image.
c. click the triangle to the left of the folder "default actions".
d. in the lower portion of the window, click the folder icon to create a new action. This folder will contain all series/your actions. This folder named "Cropped images".
and now we are two actions that script will be placed in the folder you just created: an action will crop the image horizontally while the other will crop images vertically.
0 & Basics Tools Adobe Photoshop CS2
Adobe Photoshop CS2 is the world standard image processing, photo-editing and graphics program that allows you to create high-quality digital images. The program Photoshop CS2 is practically the same on Macintosh or PC platforms. It combines a full range of selection tools, painting, and drawing tools, color-correction tools and special effects, tremendous editing capabilities. Photoshop CS2 offers more support for web graphics, a brush color correction (red eye plus) and many new painting and web support features.
Together with Photoshop is the Web utility ImageReady CS2. This is a special graphics editor that allows you to convert and optimize graphics for web use and for other purposes. ImageReady provides better optimization and animation, as well as new Web layout functionality and advanced creative tools to create special effects such as Web design, slicing and rollover animation
Bitmap objects
Many image programs can be defined as "paint" programs, in which you draw a line, and the program will convert this line into tiny squares called "pixels". Each pixel is consistent with a "bit" data. The painting itself is called "bitmap image." Some examples are PC Paintbrush, Paintshop Pro, Superpaint, PixelPaint and color it. Other graphics applications like Adobe Illustrator and Freehand, canvas, CorelDraw and others are in the category called drawing programs. Designs include "objects", which are independent, forms and mathematically defined lines. For this reason, drawing programs are sometimes referred to as "objects" or "vector." Photoshop has both.
Painting and drawing applications have their good and bad points. A drawing program offers a direct approach to the creation of images. For example, while many features of Photoshop are very complex and require some time and practice to master, its basic drawing tools are very easy to use. Simply draw and erase until you achieve the desired effect. In addition, each of the basic drawing tools of Photoshop are fully able to be customized. So, in effect, you have access to an infinite variety of pastels, watercolors, pastels, colored pencils, airbrushes, etc, that are fully Deletable.
0 Working with type: Create a Poster Design and printing, Photoshop CS2: module 8 of 20
This module provides a foundation for working with text in Photoshop. The following year under your belt, you'll be ready to tackle most any challenge by creating and fixing the text in PhotoShop. what will:You will learn a variety of methods for working with text through the process of creating a mini-informative poster.
Relevance to teaching:
Teachers may want to understand how to create and modify the text to design and produce posters information, charts, diagrams, etc. for their classes.Understanding text in Photoshop-vector format when you create the type in Photoshop, you are actually creating a mathematical equation that defines the individual shapes of the letters and numbers that you typed. Each character is a vector that makes your scalable type design quality.
This means that while Photoshop itself is pixel-based tool such as Photoshop contains outlines of vector type. When you manipulate the text, for example, by making it larger or smaller, it will maintain its sharp edges. Even if you do it multiple times, the text will remain clean and crisp. This ability to vector contours based is known as resolution independence.
0 Become familiar with the Photoshop interface
Open application
The first step, obviously, is to open the application. In the laboratory, IT is possible to find that folder marked Adobe Photoshop in the programs menu (start menu). It may also be located in a folder in the start menu called graphics.
Once you have opened the app (after a few moments of loading time), you will see the Photoshop interface. There are many complex elements of the interface, and for the sake of saving space in this tutorial and maintain basic things, only I'll show the toolbars and options, it is necessary to perform the most basic tasks in Photoshop. If you have ever noticed that some of these elements are missing, just go to the window menu and select them.
User interface elements
Perhaps the most important element of the Photoshop interface is the toolbar. It contains a bunch of icons that represent the different tools that Photoshop offers to edit and create images. These include tools for selecting specific areas of images, changing the colors of the image, extending, transforming and erasing parts of an image and many others. To get an idea of what some of these tools can do, mouse over the icons and you'll get a bit of explanatory tool. Let me explain some specific tools in the following sections of this tutorial.
0 Getting started with Flash Video
Flash Video offers unparalleled reach by offering more options for interactivity to any video format on the Internet. This chapter introduces the number one video in streaming format. Video and Web File formats, e.g. HTML, GIF and JPEG have made distribution text and images on the World Wide Web. The MP3 audio file format extended the Web to become a vehicle for audio distribution. It was not until the introduction of Flash Video (FLV) in Adobe Flash Player that the video has become viewable from major-ity of the general audience on the Internet.
In Web 1.0 (1994-2003), Web video was difficult to deploy because of authoring support for integration with other Web content was non-existent, some formats have been guaranteed to be ubiquitous across platforms and few people had broadband connectivity. These factors made for poor viewing experiences like video plug-ins were not available or too troublesome to install and update.
0 Creation of bent and rolled corners with Photoshop Elements 5.0
This tutorial will teach you how to create rolled and folded corners, which can be used to adorn the corners of the page, to creatively mat photos or to roll the corners of your photos. This tutorial assumes familiarity with the basics of using Photoshop Elements, including opening and setting the size and resolution of new documents, selecting tools, moving windows inside of Photoshop Elements, zoom in/out and the creation and reorganization of layers.
Let's Start!
1. open a new document. For this tutorial, I'm creating a photo mat for photos 5 × 7, so my document size is 6 × 8, with a resolution of 300 dpi. If you are creating a roll of paper that will be the background of the page, create a file in size like page to be finished.
2. open the file containing the document you want to create the paper rolled by. I am using a reference document called "Denim faded" from my pack paper The Blues. Should now have two files open. Move files to windows so that they are a side to the other and you can see both.
3. Select the move tool toolbar. Left-click on the image, hold down the mouse button and drag the map in your document window rolled up angle. If the card you have selected is greater than the size of the document that you are using for your rolled angle when zooming, you'll notice that there are no dotted lines showing gray space around the corner rolled document. The dotted lines show the size of your paper, and if left mouse button on the map and hold down the mouse button, you can move the paper around until the part that you want to use is showing in the document window. To remove the extra card outside of the document window, click Select all > main menu. You will notice that dotted lines, often referred to as "marching ants" appear around the outside edge of the document window rolled edge. Click modify and document > Crop will be trimmed to include only what is showing inside the document window.
0 Corel WordPerfect Office X 4 reviewer's Guide
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